Absolute Beginner's Guide to Minecraft Mods Programming VitalSource eText (2e) : 9780134277738

Absolute Beginner's Guide to Minecraft Mods Programming VitalSource eText (2e)

 
Edition
 
2
ISBN
 
9780134277738
ISBN 10
 
0134277732
Published
 
01/10/2015
Published by
 
Pearson Higher Ed USA
Pages
 
Format
 
 
Title type
eBook
$33.99
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Description

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About the book

Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs… everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple!

This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn:

  • Set up your Minecraft server and mod development tools
  • Master Java basics every Minecraft game modder needs to know
  • Read, write, store, and change information throughout your mod
  • Build mods that can make decisions and respond to player actions
  • Understand object-oriented programming and the objects you can program in Minecraft
  • Handle errors without crashing the Minecraft game
  • Use threads to create mobs that can do many things at once
  • Customize your mobs, and build on existing objects to write new mods
  • Spawn new mobs, find hidden mobs, and make one mob ride another
  • Dig holes and build structures
  • Create projectile weapons and potion effects
  • Share your mods with the world

Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.

 

Table of contents
Part I: Java from the Ground Up
1 Dig Into Minecraft Programming with Java
2 Set Up a Minecraft Server
3 Use NetBeans to Create Mods
4 Write Your First Mod
5 Understand How Java Programs Work
6 Store and Change Information in a Mod
7 Use Strings to Communicate
8 Use Conditional Tests to Make Decisions
9 Repeat an Action with Loops
10 Store Information with Arrays

Part II: The World of Java Objects
11 Create Your First Object
12 Describe What Your Object is Like
13 Make the Most of Existing Objects
14 Store Objects in Data Structures
15 Handle Errors in a Mod
16 Create a Threaded Mod
17 Read and Write Files

Part III: Create Killer Minecraft Mods
18 Spawn a Mob
19 Make One Mob Ride Another
20 Find All Mobs
21 Dig a Hole
22 Build a Structure
23 Respond to a Player Action
24 Create a Projectile Weapon
25 Add a Potion Effect to a Mob
26 Create a Minecraft Skin
27 Share Your Mods

Appendixes
A Customize Your Minecraft Server
B Run a Server in the Cloud
C Visit This Book's Web Site
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Sample Pages
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