C++ in One Hour a Day, Sams Teach Yourself eBook (8e) : 9780134449210

C++ in One Hour a Day, Sams Teach Yourself eBook (8e)

Published by
Pearson Higher Ed USA
Title type
NZ/Pacific customers only
This eText can only be purchased by people residing in New Zealand, Fiji, Samoa, Tonga or Cook Islands with a credit card from the same country. Click here to find the Pearson website for your region.

Digital Access Code. When you buy a VitalSource eText you will receive a unique digital redemption code and instructions on how to access this product. Please note: VitalSource eTexts are available for download immediately and cannot be returned once purchased.

Pearson VitalSource eTexts – digital books that fit your portable lifestyle

With Pearson VitalSource eTexts you can:

  • search for key concepts, words and phrases
  • make highlights and notes as you read or study
  • share your notes with friends
  • print up to 5 pages at a time 
  • use with PCs, MACs, smartphones and tablets 

The full text downloaded to your computer

Pearson VitalSource eTexts are downloaded to your computer and are accessed through the free VitalSource Bookshelf either offline or online, and also via the iPad/Android apps.

Time Limit

Pearson's Higher Education and Professional VitalSource products do not have an expiry date. You will continue to access your VitalSource products whilst you have your VitalSource Bookshelf installed.

Find out more about VitalSource eTexts

About the book

In just one hour a day, you’ll have all the skills you need to begin programming in C++. With this complete tutorial, you’ll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications.

  • Master the fundamentals of C++ and object-oriented programming
  • Understand how C++ features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators
  • Learn best practices and avoid pitfalls via useful Do’s and Don’ts
  • Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications
  • Test your knowledge and expertise with exercises at the end of every lesson
Table of contents
Part I: The Basics

Lesson 1: Getting Started

A Brief History of C++

Connection to C

Advantages of C++

Evolution of the C++ Standard

Who Uses Programs Written in C++?

Programming a C++ Application

Steps to Generating an Executable

Analyzing Errors and “Debugging”

Integrated Development Environments

Programming Your First C++ Application

Building and Executing Your First C++ Application

Understanding Compiler Errors

What’s New in C++?

Lesson 2: The Anatomy of a C++ Program

Parts of the Hello World Program

Preprocessor Directive #include

The Body of Your Program main()

Returning a Value

The Concept of Namespaces

Comments in C++ Code

Functions in C++

Basic Input Using std::cin and Output Using std::cout

Lesson 3: Using Variables, Declaring Constants

What Is a Variable?

Memory and Addressing in Brief

Declaring Variables to Access and Use Memory

Declaring and Initializing Multiple Variables of a Type

Understanding the Scope of a Variable

Global Variables

Naming Conventions

Common Compiler-Supported C++ Variable Types

Using Type bool to Store Boolean Values

Using Type char to Store Character Values

The Concept of Signed and Unsigned Integers

Signed Integer Types short, int, long, and long long

Unsigned Integer Types unsigned short, unsigned int, unsigned long, and unsigned long


Avoid Overflow Errors by Selecting Correct Data Types

Floating-Point Types float and double

Determining the Size of a Variable Using sizeof

Avoid Narrowing Conversion Errors by Using List Initialization

Automatic Type Inference Using auto

Using typedef to Substitute a Variable’s Type

What Is a Constant?

Literal Constants

Declaring Variables as Constants Using const

Constant Expressions Using constexpr


Defining Constants Using #define

Keywords You Cannot Use as Variable or Constant Names

Lesson 4: Managing Arrays and Strings

What Is an Array?

The Need for Arrays

Declaring and Initializing Static Arrays

How Data Is Stored in an Array

Accessing Data Stored in an Array

Modifying Data Stored in an Array

Multidimensional Arrays

Declaring and Initializing Multidimensional Arrays

Accessing Elements in a Multidimensional Array

Dynamic Arrays

C-style Character Strings

C++ Strings: Using std::string

Lesson 5: Working with Expressions, Statements, and Operators


Compound Statements or Blocks

Using Operators

The Assignment Operator (=)

Understanding L-values and R-values

Operators to Add (+), Subtract (-), Multiply (*), Divide (/), and Modulo Divide (%)

Operators to Increment (++) and Decrement (--)

To Postfix or to Prefix?

Equality Operators (==) and (!=)

Relational Operators

Logical Operations NOT, AND, OR, and XOR

Using C++ Logical Operators NOT (!), AND (&&), and OR (||)

Bitwise NOT (~), AND (&), OR (|), and XOR (^) Operators

Bitwise Right Shift (>>) and Left Shift (<<) Operators

Compound Assignment Operators

Using Operator sizeof to Determine the Memory Occupied by a Variable

Operator Precedence

Lesson 6: Controlling Program Flow

Conditional Execution Using if … else

Conditional Programming Using if … else

Executing Multiple Statements Conditionally

Nested if Statements

Conditional Processing Using switch-case

Conditional Execution Using Operator (?:)

Getting Code to Execute in Loops

A Rudimentary Loop Using goto

The while Loop

The do…while Loop

The for Loop

The Range-Based for Loop

Modifying Loop Behavior Using continue and break

Loops That Don’t End–That Is, Infinite Loops

Controlling Infinite Loops

Programming Nested Loops

Using Nested Loops to Walk a Multidimensional Array

Using Nested Loops to Calculate Fibonacci Numbers

Lesson 7: Organizing Code with Functions

The Need for Functions

What Is a Function Prototype?

What Is a Function Definition?

What Is a Function Call, and What Are Arguments?

Programming a Function with Multiple Parameters

Programming Functions with No Parameters or No Return Values

Function Parameters with Default Values

Recursion–Functions That Invoke Themselves

Functions with Multiple Return Statements

Using Functions to Work with Different Forms of Data

Overloading Functions

Passing an Array of Values to a Function

Passing Arguments by Reference

How Function Calls Are Handled by the Microprocessor

Inline Functions

Automatic Return Type Deduction

Lambda Functions

Lesson 8: Pointers and References Explained

What Is a Pointer?

Declaring a Pointer

Determining the Address of a Variable Using the Reference Operator (&)

Using Pointers to Store Addresses

Access Pointed Data Using the Dereference Operator (*)

What Is the sizeof() of a Pointer?

Dynamic Memory Allocation

Using Operators new and delete to Allocate

and Release Memory Dynamically

Effect of Incrementing and Decrementing Operators (++ and --) on Pointers

Using the const Keyword on Pointers

Passing Pointers to Functions

Similarities between Arrays and Pointers

Common Programming Mistakes When Using Pointers

Memory Leaks

When Pointers Don’t Point to Valid Memory Locations

Dangling Pointers (Also Called Stray or Wild Pointers)

Checking Whether Allocation Request Using new Succeeded

Pointer Programming Best-Practices

What Is a Reference?

What Makes References Useful?

Using Keyword const on References

Passing Arguments by Reference to Functions

Part II: Fundamentals of Object-Oriented C++ Programming

Lesson 9: Classes and Objects

The Concept of Classes and Objects

Declaring a Class

An Object as an Instance of a Class

Accessing Members Using the Dot Operator (.)

Accessing Members Using the Pointer Operator (->)

Keywords public and private

Abstraction of Data via Keyword private


Declaring and Implementing a Constructor

When and How to Use Constructors

Overloading Constructors

Class Without a Default Constructor

Constructor Parameters with Default Values

Constructors with Initialization Lists


Declaring and Implementing a Destructor

When and How to Use a Destructor

Copy Constructor

Shallow Copying and Associated Problems

Ensuring Deep Copy Using a Copy Constructor

Move Constructors Help Improve Performance

Different Uses of Constructors and the Destructor

Class That Does Not Permit Copying

Singleton Class That Permits a Single Instance

Class That Prohibits Instantiation on the Stack

Using Constructors to Convert Types

this Pointer

sizeof() a Class

How struct Differs from class

Declaring a friend of a class

union: A Special Data Storage Mechanism

Declaring a Union

Where Would You Use a union?

Using Aggregate Initialization on Classes and Structs

constexpr with Classes and Objects

Lesson 10: Implementing Inheritance

Basics of Inheritance

Inheritance and Derivation

C++ Syntax of Derivation

Access Specifier Keyword protected

Base Class Initialization–Passing Parameters to the Base Class

Derived Class Overriding Base Class’s Methods

Invoking Overridden Methods of a Base Class

Invoking Methods of a Base Class in a Derived Class

Derived Class Hiding Base Class’s Methods

Order of Construction

Order of Destruction

Private Inheritance

Protected Inheritance

The Problem of Slicing

Multiple Inheritance

Avoiding Inheritance Using final

Lesson 11: Polymorphism

Basics of Polymorphism

Need for Polymorphic Behavior

Polymorphic Behavior Implemented Using Virtual Functions

Need for Virtual Destructors

How Do virtual Functions Work? Understanding the Virtual Function Table

Abstract Base Classes and Pure Virtual Functions

Using virtual Inheritance to Solve the Diamond Problem

Specifier Override to Indicate Intention to Override

Use final to Prevent Function Overriding

Virtual Copy Constructors?

Lesson 12: Operator Types and Operator Overloading

What Are Operators in C++?

Unary Operators

Types of Unary Operators

Programming a Unary Increment/Decrement Operator

Programming Conversion Operators

Programming Dereference Operator (*) and Member

Selection Operator (->)

Binary Operators

Types of Binary Operators

Programming Binary Addition (a+b) and Subtraction (a-b) Operators

Implementing Addition Assignment (+=) and Subtraction Assignment (-=) Operators

Overloading Equality (==) and Inequality (!=) Operators

Overloading <, >, <=, and >= Operators

Overloading Copy Assignment Operator (=)

Subscript Operator ([])

Function Operator ()

Move Constructor and Move Assignment Operator for High Performance Programming

The Problem of Unwanted Copy Steps

Declaring a Move Constructor and Move Assignment Operator

User Defined Literals

Operators That Cannot Be Overloaded

Lesson 13: Casting Operators

The Need for Casting

Why C-Style Casts Are Not Popular with Some C++ Programmers

The C++ Casting Operators

Using static_cast

Using dynamic_cast and Runtime Type Identification

Using reinterpret_cast

Using const_cast

Problems with the C++ Casting Operators

Lesson 14: An Introduction to Macros and Templates

The Preprocessor and the Compiler

Using Macro #define to Define Constants

Using Macros for Protection against Multiple Inclusion

Using #define to Write Macro Functions

Why All the Parentheses?

Using Macro assert to Validate Expressions

Advantages and Disadvantages of Using Macro Functions

An Introduction to Templates

Template Declaration Syntax

The Different Types of Template Declarations

Template Functions

Templates and Type Safety

Template Classes

Declaring Templates with Multiple Parameters

Declaring Templates with Default Parameters

Sample Template class<> HoldsPair

Template Instantiation and Specialization

Template Classes and static Members

Variable Templates, Also Called Variadic Templates

Using static_assert to Perform Compile-Time Checks

Using Templates in Practical C++ Programming

Part III: Learning the Standard Template Library (STL)

Lesson 15: An Introduction to the Standard Template Library

STL Containers

Sequential Containers

Associative Containers

Container Adapters

STL Iterators

STL Algorithms

The Interaction between Containers and Algorithms Using Iterators

Using Keyword auto to Let Compiler Define Type

Choosing the Right Container

STL String Classes

Lesson 16: The STL String Class

The Need for String Manipulation Classes

Working with the STL String Class

Instantiating the STL String and Making Copies

Accessing Character Contents of a std::string

Concatenating One String to Another

Finding a Character or Substring in a String

Truncating an STL string

String Reversal

String Case Conversion

Template-Based Implementation of an STL String

C++14 operator “”s in std::string

Lesson 17: STL Dynamic Array Classes

The Characteristics of std::vector

Typical Vector Operations

Instantiating a Vector

Inserting Elements at the End Using push_back()

List Initialization

Inserting Elements at a Given Position Using insert()

Accessing Elements in a Vector Using Array Semantics

Accessing Elements in a Vector Using Pointer Semantics

Removing Elements from a Vector

Understanding the Concepts of Size and Capacity

The STL deque Class

Lesson 18: STL list and forward_list

The Characteristics of a std::list

Basic list Operations

Instantiating a std::list Object

Inserting Elements at the Front or Back of the List

Inserting at the Middle of the List

Erasing Elements from the List

Reversing and Sorting Elements in a List

Reversing Elements Using list::reverse()

Sorting Elements

Sorting and Removing Elements from a list That Contains

Instances of a class

std::forward_list Introduced in C++11

Lesson 19: STL Set Classes

An Introduction to STL Set Classes

Basic STL set and multiset Operations

Instantiating a std::set Object

Inserting Elements in a set or multiset

Finding Elements in an STL set or multiset

Erasing Elements in an STL set or multiset

Pros and Cons of Using STL set and multiset

STL Hash Set Implementation std::unordered_set and


Lesson 20: STL Map Classes

An Introduction to STL Map Classes

Basic std::map and std::multimap Operations

Instantiating a std::map or std::multimap

Inserting Elements in an STL map or multimap

Finding Elements in an STL map

Finding Elements in an STL multimap

Erasing Elements from an STL map or multimap

Supplying a Custom Sort Predicate

STL’s Hash Table-Based Key-Value Container

How Hash Tables Work

Using unordered_map and unordered_multimap

Part IV: More STL

Lesson 21: Understanding Function Objects

The Concept of Function Objects and Predicates

Typical Applications of Function Objects

Unary Functions

Unary Predicate

Binary Functions

Binary Predicate

Lesson 22: Lambda Expressions

What Is a Lambda Expression?

How to Define a Lambda Expression

Lambda Expression for a Unary Function

Lambda Expression for a Unary Predicate

Lambda Expression with State via Capture Lists [...]

The Generic Syntax of Lambda Expressions

Lambda Expression for a Binary Function

Lambda Expression for a Binary Predicate

Lesson 23: STL Algorithms

What Are STL Algorithms?

Classification of STL Algorithms

Non-Mutating Algorithms

Mutating Algorithms

Usage of STL Algorithms

Finding Elements Given a Value or a Condition

Counting Elements Given a Value or a Condition

Searching for an Element or a Range in a Collection

Initializing Elements in a Container to a Specific Value

Using std::generate() to Initialize Elements to a Value Generated at Runtime

Processing Elements in a Range Using for_each()

Performing Transformations on a Range Using std::transform()

Copy and Remove Operations

Replacing Values and Replacing Element Given a Condition

Sorting and Searching in a Sorted Collection and Erasing Duplicates

Partitioning a Range

Inserting Elements in a Sorted Collection

Lesson 24: Adaptive Containers: Stack and Queue

The Behavioral Characteristics of Stacks and Queues



Using the STL stack Class

Instantiating the Stack

Stack Member Functions

Insertion and Removal at Top Using push() and pop()

Using the STL queue Class

Instantiating the Queue

Member Functions of a queue

Insertion at End and Removal at the Beginning of queue via push() and pop()

Using the STL Priority Queue

Instantiating the priority_queue Class

Member Functions of priority_queue

Insertion at the End and Removal at the Beginning of priority_queue via push() and pop()

Lesson 25: Working with Bit Flags Using STL

The bitset Class

Instantiating the std::bitset

Using std::bitset and Its Members

Useful Operators Featured in std::bitset

std::bitset Member Methods

The vector

Instantiating vector

vector Functions and Operators

Part V: Advanced C++ Concepts

Lesson 26: Understanding Smart Pointers

What Are Smart Pointers?

The Problem with Using Conventional (Raw) Pointers

How Do Smart Pointers Help?

How Are Smart Pointers Implemented?

Types of Smart Pointers

Deep Copy

Copy on Write Mechanism

Reference-Counted Smart Pointers

Reference-Linked Smart Pointers

Destructive Copy

Using the std::unique_ptr

Popular Smart Pointer Libraries

Lesson 27: Using Streams for Input and Output

Concept of Streams

Important C++ Stream Classes and Objects

Using std::cout for Writing Formatted Data to Console

Changing Display Number Formats Using std::cout

Aligning Text and Setting Field Width Using std::cout

Using std::cin for Input

Using std::cin for Input into a Plain Old Data Type

Using std::cin::get for Input into char* Buffer

Using std::cin for Input into a std::string

Using std::fstream for File Handling

Opening and Closing a File Using open() and close()

Creating and Writing a Text File Using open() and operator<<

Reading a Text File Using open() and operator>>

Writing to and Reading from a Binary File

Using std::stringstream for String Conversions

Lesson 28: Exception Handling

What Is an Exception?

What Causes Exceptions?

Implementing Exception Safety via try and catch

Using catch(...) to Handle All Exceptions

Catching Exception of a Type

Throwing Exception of a Type Using throw

How Exception Handling Works

Class std::exception

Your Custom Exception Class Derived from std::exception

Lesson 29: Going Forward

What’s Different in Today’s Processors?

How to Better Use Multiple Cores

What Is a Thread?

Why Program Multithreaded Applications?

How Can Threads Transact Data?

Using Mutexes and Semaphores to Synchronize Threads

Problems Caused by Multithreading

Writing Great C++ Code

C++17: Expected Features

if and switch Support Initializers

Copy Elision Guarantee

std::string_view Avoids Allocation Overheads

std::variant As a Typesafe Alternative to a union

Conditional Code Compilation Using if constexpr

Improved Lambda Expressions

Automatic Type Deduction for Constructors


Learning C++ Doesn’t Stop Here!

Online Documentation

Communities for Guidance and Help

Part VI: Appendixes

Appendix A: Working with Numbers: Binary and Hexadecimal

Appendix B: C++ Keywords

Appendix C: Operator Precedence

Appendix D: ASCII Codes

Appendix E: Answers
Access Code info.

To get the most out of your Pearson VitalSource eText you need to download the VitalSource Bookshelf software. This software is free to download and use. Click here to view the VitalSource Bookshelf system requirements.

Download Information: Once purchased, you can view and/or download your VitalSource eText instantly, either via the download link which you will receive as soon as you complete your online order or by viewing the download link against the order in the My Account area of this website.

Please note: VitalSource eTexts are available for download immediately and cannot be returned once purchased.