Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings : 9780134680705

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

 
Edition
 
1
ISBN
 
9780134680705
ISBN 10
 
0134680707
Published
 
14/08/2017
Published by
 
Pearson Higher Ed USA
Pages
 
384
Format
 
Available on demand
 
Title type
Book
$67.99
 
 
Title type
 
$47.99
 
 
Description

Unreal Engine was first created for gaming, but it has gone viral amongst multiple non-game communities that are blown away by its capabilities for real-time interactive visualization. However, Unreal Engine 4 (UE4) visualization for architecture, science, and engineering requires skills that most users don’t have, and is based on very different assumptions from videogaming. Unreal Engine 4 for Design Visualization is the first UE4 development guide written for non-gaming professionals and artists, bringing together all the knowledge they need to leverage UE4’s immense power.

World-class UE4 expert Thomas B. Shannon first introduces Unreal Engine 4’s components and technical concepts, giving you a strong foundation for all that comes next. Next, he mentors you through the entire process of building outstanding visualization content for your environment, audiences, and customers -- all with realistic, carefully documented, start-to-finish example projects.

Reflecting the questions most often asked about visualization with UE4, Shannon addresses issues ranging from data import and processing to lighting, advanced materials, and rendering. Throughout, all content is written from the perspective of visualization users in architecture, engineering, or science, not gaming. All sample project files may be downloaded at a companion website, where you’ll also find bonus video tutorials

Table of contents
Introduction
1. Getting Started with Unreal Engine 4
2. Unreal Engine 4 Technology Overview
3. Unreal Engine 4 Data Import
4. Unreal Engine 4 Lighting and Rendering
5. Architectural Materials in Unreal Engine
6. Unreal Engine 4 Programming for Visualization Artists
7. Project Setup
8. Developing the Scene
9. Making it Interactive
10. Conclusion
11. Project Setup
12. Developing the Scene
13. Making it Interactive
14. Conclusion
15. Project Setup
16. Developing the Scene
17. Making it Interactive
18. Packaging and Distribution
19. Conclusion
20. What’s Next?