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  • 3D User Interfaces: Theory and Practice (2e)

     
    Title type
    Book
    $81.99
     
    From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most com... Read more >
     

  • 3D User Interfaces: Theory and Practice eBook (2e)

     
    Title type
    eBook
    $57.99
    NZ/Pacific customers only
     
    Digital Access Code. When you buy an eBook you will receive a unique digital redemption code and instructions on how to access this product. Please note: eBooks are available for download immediately and cannot be returned once purchased. Digital books that fit your portable lifestyle With&nbs... Read more >
     

  • A Book on C: Programming in C (4e)

     
    Title type
    Book
    $109.99
     
    Written by best-selling authors Al Kelley and Ira Pohl, A Book on C is a comprehensive tutorial and reference to C based on the ANSI C standard. The C language is demonstrated with numerous examples and extensive exercises that guide readers through each concept. Step-by-step "dissections&quo... Read more >
     

  • Agile Experience Design VitalSource eText: A Digital Designer's Guide to Agile, Lean, and Continuous

     
    Title type
    eBook
    $50.99
    NZ/Pacific customers only
     
    When you buy a VitalSource eText you will receive your unique redemption code and instructions on how to access this product. Please note: VitalSource eTexts are available for download immediately and cannot be returned once purchased.Pearson VitalSource eTexts – digital books that fit your po... Read more >
     

  • Agile Game Development (2e)

     
    Title type
    Book
    $74.99
     
    In Agile Game Development, Clinton Keith offered game development team members the first complete blueprint for leveraging the power of Scrum and Agile methods to deliver games more efficiently, rapidly, and cost-effectively; create games that offer more entertainment value; and make life more fulfi... Read more >
     

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